Page 193 - RMIT Catalogue 2017
P. 193

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Daniel Exley
d.exley.designer@gmail.com
My current work has led to the investigation of narrative theology, which has taken the form of an interactive series of jewellery objects. Landscape is another aspect of my practice that has been explored, in cooperation with storytelling to convey an immersive experience to the audience. A primary in uence in driving these ideas forward
is video games, particularly those from the 1980s, as minimal information was communicated to those playing the game. However by interacting with the  ctional world within the game the audience places themselves within that world and while immersed, the story can be explored through interaction.
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Interactive Brooch Series
Mild Steel, Stainless Steel, Acrylic, Timber Veneer, Flocking, Magnets, Sterling Silver Dimensions Variable
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Chapter 4: Temple in the Lake - Brooch Mild Steel, Stainless Steel, Flocking, Acrylic, Magnets, Sterling Silver 5cm x 10cm x 10cm
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